via WoW.com by Blizzard snuck in another beta build last night, and it was more than a little exciting for the balance druid side of the world. Although I wouldn’t say that druids or balance in particular were the “primary” focus of this build, as paladins have been in the past few builds while Blizzard [...]
Tags: Balance, beta, Cataclysm, changes, druid
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via WoW.com by The hunter class received handful of tweaks in last night’s Cataclysm beta build 12803, but by far the most significant among them is the removal of the minimum range (sometimes referred to as the dead zone) for hunter special shots. However Ghostcrawler, lead systems designer, was quick to jump into a thread [...]
Tags: beta, build, Cataclysm, changes, Hunter, latest
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via WoW.com by Beta build 12759 released tonight, bringing some very significant changes to the hunter class. Ghostcrawler, Lead Systems Designer, also stopped by the beta forums to share some thoughts on the current state of hunter design in Cataclysm beta. Here are some of the highlights: Hunter mastery system is now implemented Aspect of [...]
Tags: beta, build, Cataclysm, changes, Hunter, latest, news
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via WoW.com by The Cataclysm beta is at times a little off putting. Flying over zones is an alien experience that is still somewhat strangely familiar. There aren’t really words to describe the disconnect you feel — it’s got something to do with the newness of the old zones. Suddenly that place that had been [...]
Tags: Azshara, changes, missed
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via WoW.com by We here at WoW.com play (and love) the game just like anybody else. Blizzard’s recent announcement regarding Cataclysm‘s raid progression changes certainly sparked debate among the team. While we spent hours debating this amongst ourselves, we tried to get a snapshot of our initial feelings on the changes. This article will be [...]
Tags: Cataclysm, changes, Raid, reacts, WoW.com
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via WoW.com by Blizzard just released a lengthy statement on Cataclysm badges and PvP point changes. Badges are going away in Cataclysm. Instead, everything will be point based for both PvE and PvP gear. There will be four types of points earned (two PvE and two PvP): Hero Points, Low tier PvE gear Valor Points, [...]
Tags: badge, Cataclysm, changes, point
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via WoW.com by Zach has secret plans of weaning his two daughters on a steady diet of PvP videos, tutorials and tournament live streams so that one day, they’ll make their daddy proud when they become fearsome High Warlords under the new Cataclysm PvP system. Of course, one is only two years and the other [...]
Tags: Cataclysm, changes, Class, impact, Warcraft
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via WoW.com by In the last week, the WoW community has been keeping a close eye on the ongoing Blizzard announcements about class changes in Cataclysm. Some of the changes are relatively minor, but some changes are so huge that they might radically alter the way you play your character. So far, your intrepid WoW.com [...]
Tags: Cataclysm, changes, Class, impact, roleplay, Stage, their, World's
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via WoW.com by Last night, Blizzard made the druid class announcement for planned changes in Cataclysm. For all those of you who were around for the Burning Crusade or Wrath of the Lich King betas, you’ll already know that what we think is going to happen to the class and what actually winds up happening [...]
Tags: analysis, Cataclysm, changes, Class, druid, Feral
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via WoW.com by As we’ve been expecting, we now have the first glimpse of what the mage class will be like in Cataclysm. These changes are straight from Blizzard, and they provide great insight into where the designers want to take things. Please remember that these changes are for the beta and will very likely [...]
Tags: Cataclysm, changes, Class, mage
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